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Author Topic: Street Fighter X Tekken  (Read 99 times)

btnkdrms

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Street Fighter X Tekken
« on: July 24, 2010, 04:26:26 PM »


Debute Announcement Trailer

Capcom, a leading worldwide developer and publisher of video games today announced that Street Fighter X Tekken is in development for the PlayStation®3 computer entertainment system and the Xbox 360® video game and entertainment system from Microsoft®. The title will make history as fighters from these two bastions of the fighting genre come together for the very first time.

Utilizing the same technology that powered Street FighterTM IV & Super Street FighterTM IV, TekkenTM characters such as Kazuya Mishima and Nina Williams will make the transition into the Street FighterTM universe having been re-imagined using the much-loved art style of these seminal titles; while retaining their unique characteristics and signature moves as they go head-to-head with classic brawlers from the Street Fighter franchise in what promises to be the ultimate match up.

As in Street Fighter IV, 2D game play will feature fully realized 3D character models battling for domination in both new and familiar highly detailed environments that are brought to life with engaging animations. In addition to modes such as Versus and Training that will feature new enhancements to make the fighting experience more in-depth and enjoyable, Street Fighter X Tekken will include Tag Team combat where players select two fighters to deliver knockout assist attacks and special combos.

The announcement, which took place at Comic-Con in San Diego in front of thousands of Street Fighter fans, was made by the Producer of Street Fighter X Tekken, Yoshinori Ono, and Tekken series Director, Katsuhiro Harada. Commenting on the origins of this project Yoshinori Ono said: “This is history we’re making. Two fighting games that have rivaled each other are finally standing on the same stage. This isn’t just a showdown between Tekken and Street Fighter, but a decisive battle for Capcom and Namco Bandai Games. So I’m going to give it my all.”

You already know .. More to come as it becomes available
« Last Edit: July 24, 2010, 05:05:26 PM by btnkdrms »
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btnkdrms

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Street Fighter X Tekken: Gameplay Footie Demo
« Reply #1 on: July 24, 2010, 05:13:26 PM »

Street Fighter X Tekken: Gameplay Footie Demo courtesy of 1up here
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btnkdrms

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Street Fighter X Tekken: Screen Caps
« Reply #2 on: July 25, 2010, 11:00:24 PM »


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btnkdrms

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Street Fighter X Tekken: What We Know
« Reply #3 on: July 26, 2010, 11:42:53 AM »

• The target release date is two years from now. Ono expects the time frame for another major announcement to be next year's Captivate, which is held in April.

• The reason for such an early announcement at Comic-Con was because Capcom wanted to do something for the fans.

• Development on the two sides is being handled completely separate. They will not be sharing information between the teams. Capcom will be doing their own designs for the Namco characters, and Namco will handle designs for the Capcom fighters. They're also working separately on the gameplay for both titles.

• Yoshinori Ono said they're thinking about making the game 2 vs. 2.

• It will be a 6 button input system, like the Street Fighter games, however Ono mentioned that he'd like to add something that he referred to as an "assist" feature. He said the iPhone version of Street Fighter 4 has something of an answer here — a feature that lets players feel that they were able to do tough moves.

• Development on the game began just one or two months ago, but Ono thinks that Capcom's version will probably come out first.

• They're considering putting in the early generation characters from each franchise.

• Both sides are looking at these games as a competition and not a collaboration, as they want to challenge each other in all areas, from sales to game play.
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